
Involvement of elderly people in Co-Design
An article that evaluates involvement of elderly people in co-deign and its importance.
The technological advancement in health and fitness and its features for the recent decades have the potential to lead to more effective pervasive technology interventions. Through the participatory Design process, co-design provides definite direction for the design of technological products for older people who are often neglected in the design. The reason for this is designing for elders is complex as elderly people are different within themselves. And also, hearing, vision, and manual dexterity decline as people age. Therefore many digital products fail to take these changing needs into account.
For example, there are more than 10000 health applications on the internet exist that range in function from physical activity and calorie tracking to managing medications and other aspects of illness treatment. However, the utilization is low, particularly among older adults. The surveys indicate that these applications are often abandoned at the beginning itself, due to user perception that these applications have little motivational value or usefulness. Engaging older users in creative processes such as Co-Design when creating such applications could lead to applications that better meet the needs of this population. This is applicable for all design fields.
I had an opportunity to talk with Dr. Sara Nevay, an expert in Co-design, who has a strong background in soft products, textiles, e-textiles as well as service design. Sara defines co-design as bringing people who may not necessarily have design backgrounds regardless of age. It can be very distinct in that way because people might not necessarily identify as being naturally creative .
A community coming into the design process may not necessarily have design backgrounds. But, those who have knowledge and expertise can be really powerful within sort of making a design more meaningful, useful, usable.
However, lack of involvement of older people in the designing process will result them to fail in taking advantage of those new technological innovations as those advancements become ignorant to senior citizens compared to young ones. But how?

“Co-design is really exciting, but it can also be really challenging”
For instance, Sara’s project called “Healthy Homes” was working with older people in Dundee who live independently but perhaps need support in terms of accessing fuel and energy but who were not accessing available services. Having dampness in the home resulted in more and more respiratory issues and many of them were hospitalized. They were invited to co-design workshops to share and draw some of the challenges. For the question “how do you find out whom to ask for help?”, most of them answered “I don't know because I know a lot of the information is on the Internet, but I don't have the internet, I don't have a mobile phone. How do I connect with these people and services? “
Even though there are several modes of networking systems, due to unawareness, elderly people are suffering even health-related issues as a reflection of their lack of involvement in the design process, says Sara.
But how Sara solved this problem is that they had another workshop with the service providers and letting them draw the problems they think about this issue. These two sets of information from the two different stakeholders helped Sara to sort out the problems with the communication.
Here, the knowledge gained results in the question that “what could the designers do next?” And that created a path for redesigning a new sort of service map that embedding people in the community instead of relying on online sites.
Co-design in that respect is so important to hear, listen, and share. And that is really exciting about co-design because so often people think that the redesigned service is common sense. There will be a question “Why did designers didn’t think of that first?” The reason is that there's so much matter considered at the beginning.
There are other sorts of participatory research and design approaches that support people coming into the process. But Co-design is really about empowering everybody and having their voice heard and express what is made. Whereas in some other participatory research it might be the designer, the researcher is learning with different communities or stakeholders or maybe translating the issues or ideas into the design thinking. Whereas in co-design it's all sort of people being empowered and contributing together.
“We all have a role to play”
A lot of the methods that is used in co-design are about making complex social and political, cultural, and societal issues visible. And so there's a lot of drawing or model making and ways that allow seeing what's going on in a particular situation. Therefore, that can be challenging for people who don't necessarily identify themselves as drawers or sketchers, or models, especially senior citizens. In addition to that, since it is bringing people together with lots of different ideas and expectations, Sara believes it can be arduous sometimes as the designers have to negotiate what will be most workable for everybody
On designing a product, the designer may not necessarily be able to relate fully to the experience and problems of the people, especially elderly people, and their problems. Therefore by bringing them into the process early to understand what their lived experiences are, what's important to them, and what would really be a good intervention in terms of a designed product to support something being better or different. And Sara believes having the people involved in the earlier stage allows her to understand better, and create something that has more - impact.
However, co-design workshops that include people of different ages may also have several challenges. Stanley king has mentioned in his book "Co-Design, a Process Of Design Participation" that during his workshops, certain seniors exhibit nervousness over the energy the young people display, even an angry resentment over their presence. The presence of young people causes them to feel that the event is less than distinguished and that the discussion is unimportant. But towards the end, less engagement in the discussion will affect those groups in the final design process.
Therefore, Special arrangements are included in workshops for the elderly, which are planned as social events. Even free refreshments are provided and it became an important attraction to the elderly. In addition, volunteer writers are assigned to sit with senior citizens who wish to talk and the response is recorded with care.
Sara has a similar way of Co-Design experience when he worked with Chris Lim for local care homes in Dundee to understand how enabling the built environment was. The buildings that are used for care homes were often very old, and not necessarily designed for the purpose of older people with different sorts of health and mobility needs

Fig 1. Co- design activities at care home
Instead of an interview that is more linear, what Sara did was they had co-design activities with the care for the residents’ staff such as craft activities, using art and using different other sort of generative ways of creating things that would represent the interests and needs of the participants in the research.
This is a way to allow them to reflect and create different visualizations of their experience, which helped Sara to understand different insights around their experiences. After this, designing a wearable product that captures data on where and how much time elderly people are in a place at care home helped Sara to find the problem with the handles of the door which were too tight and difficult to operate.

Fig 2. Wearable product designed by Dr Sara
This is how Co-Design can be successfully carried out with elderly people by making them comfortable, enjoyable, and participate actively.
Co-design in the design world will be more focused on technology and health in the future. Because a lot of amounts are lost over time in health research that fails to create meaningful benefits for patients and society is rapidly becoming a larger population along with an increasing population of older people which can be a major threat. Sara believes in co-design, the designers will hopefully begin to think about the planning for and support of longer, healthier life for senior citizens, and probably think about factors such as sustainability in such designs.
In addition to that, design methods that involve older adults in the design process help to fill the knowledge gap that younger adult designers might encounter when designing for an aging population. And, sharing their life experiences of them within the discussions increases rapport and team bond. Sara says that she wants to play a big part in facilitating and empowering people, in shaping what the future of their sort of soft products will be. So Sara definitely wants to work with older people and in healthand wellbeing content. The active involvement of such designers will help senior citizens to jump from the hindrance to using technology and it enables them to use those products to their full potential.
This method also helps old people to realize that they have so many things important to contribute and they have the capability to make an important contribution in later life. This enables the designers to develop technologies that promote intergenerational interaction and thereby ensure that the services are equally taken by people of all ages.
BIBLIOGRAPHY
[1]Nevay, S., & Lim, C. (2015). Co-designing Appealing Wearables with Care Home Residents. In Proceedings of the 11th International Conference of the European Academy of Design: The Value of Design Research (Vol. EAD 11, pp. 109-116). The European Academy of Design.
[2]King, Stanley. Co-design: a process of design participation / by Stanley King with Merinda Conley, Bill Latimer, Drew Ferrari
[3]Christina N. Harrington, Lauren Wilcox, Kay Connelly, Wendy Rogers, and Jon Sanford. 2018. Designing Health and Fitness Apps with Older Adults: Examining the Value of Experience-Based Co-Design. In Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth '18). Association for Computing Machinery, New York, NY, USA, 15–24. https://doi.org/10.1145/3240925.3240929